Totem Rock

From my study Art and Technology (Saxion Enschede) I got the assignment to make a static game object. This asset had to be made from a high poly sculpt, which you then had to place in a self-made 3D world in Unity. Thanks to my school project "They Are" I had gained quite a lot of knowledge about Zbrush and Substance Painter, but it was a good exercise to improve my 3D process.